Check it out! A Field Guide to Temerrit was featured by Splinterverse as part of a look at several new, 3rd party products via DMs Guild! You can hear his commentary, including compliments on the maps, around the 1 hour, 27 minute mark.
You heard right! A Field Guide to Temerrit is now available via DMs Guild.
Greetings, reader, and welcome to the official field guide to the ten towns of Temerrit! I’m here to take you through this exciting adventure setting delving into the ten towns of the famous (or infamous, depending on your viewpoint) province of Temerrit. The ten towns are, in order of importance, Ewdea, Monolith, Cobalt Landing, Vigilance, Greenfield, Piers, Trom’s Gate, Leffert’s Folly, Smyall, and Icafor Post. Each town has its own character and challenges in this riven, politically unstable province.
In this guidebook you will find a map for each town, featuring points of interest, as well as a handful of NPC contacts for PCs to visit. Additionally, plot hooks and storylines are provided for each town, as well as an overarching storyline for DMs wishing to utilize the entire province, or just a single settlement! Welcome to Temerrit, and if you don’t have a weapon, let’s get that sorted out now, shall we?
The Field Guide To Temerrit includes the following:
- Ten unique towns & villages, with backstory, industries, points of interest, and NPCs to encounter.
- Twenty-one maps, two for each city (one with a key, one without) and a map of the province.
- An engaging backstory with several opportunities for campaign hooks depending on your group & interests (politics, exploration, or intrigue and revolution)
- 40 unique plot hooks for groups of all levels
- An entire province for you and your PCs to explore!
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Welcome back! Today we’ll be looking at a few examples of plot hooks within my next Dungeons and Dragons 5e adventure setting – A Field Guide to Temerrit. With forty plot hooks in the adventure setting, we have a ton to pick from.Continue reading
While my recently published D&D 5e module is doing well (check out the Kohtumine: The Great Gathering of Ships)- my next setting module focuses on the interplay between towns and villages in the region called Temerrit. A Field Guide to Temerrit adventure setting will provide ten distinctly different town maps – from small caravan style gatherings to desert outposts to a massive capital city. Each of these can be used as is, or as a stand in to represent a new location of your choosing! Let’s explore Leffert’s Folly, the smallest town setting, today!Continue reading
Greetings, and welcome to a sneak peek of my upcoming D&D Adventure Setting Module – A Field Guide to Temerrit. Let’s take a look at Cobalt Landing, one of the three largest cities in the setting and a hint of what you’ll get what you purchase this module.
Remember, if you like content like this, be sure to subscribe to my blog! Let’s get on with it!Continue reading
Hot on the heels of my last adventure module – Kohtumine: The Great Gathering of Ships – comes a setting module with a distinctly less nautical flair and a focus on the interplay between towns and villages in the region called Temerrit. The Field Guide to Temerrit adventure setting will provide ten distinctly different town maps – from small caravan style gatherings to desert outposts to a massive capital city. Each of these can be used as is, or as a stand in to represent a new location of your choosing!Continue reading