When last we left off in Tallavanor’s Tales, our gallant investigator, saddled with a group of not-quite-so-gallant allies, was chasing down a lead about the influence of a certain Count Magnus on the docks of Mulhussen. While our leads were beginning to spiral in multiple directions, a few things sifted to the surface of our clues like weevils in a bag of flour…Continue reading
While my recently published D&D 5e module is doing well (check out the Kohtumine: The Great Gathering of Ships)- my next setting module focuses on the interplay between towns and villages in the region called Temerrit. A Field Guide to Temerrit adventure setting will provide ten distinctly different town maps – from small caravan style gatherings to desert outposts to a massive capital city. Each of these can be used as is, or as a stand in to represent a new location of your choosing! Let’s explore Leffert’s Folly, the smallest town setting, today!Continue reading
You heard that right! In response to all your demands, I’ve decided to take all three of my amazing ebook novellas – Roma Aeronautica, Antioch Burns, and the Last Gladiator – and turn them into a printed anthology. While I don’t have any new material to include yet, I’ll sneak a few other tidbits into this anthology, such as a preview of the History of Rome and the New Caesarian Colonies. This anthology should be available this summer.
Speaking of Summer – Mark your calendars! I’ll be at the Maryland Renaissance Festival again this year (Tentatively, based on Maryland CoVID rules!). I’ll be at the Renaissance Festival to sign this newest anthology, plus all my other books, on Saturday, September 4th, 2021. I’ll be back with more information in the future!
Until then, remember to hit that subscribe button and follow this blog for more updates on this, my Dungeons and Dragons adventures & modules, and more!
Now Cap’n, you don’t want to be anchoring in the Nails. We’re trim fixed up and as seaworthy as possible. We’ll get no rest there, sir, and believe me when I say the headaches will stay for months. That is, if we wake up and still have the boat around us, instead of being scrapped for parts while we sleep. And don’t be eyeing those magical catapults either. They’ll quote you two thousand, and mean two thousand platinum, not gold. Damned tinkerers.
Purser’s Mate Roxxy the Goblin, Tradeship Veritas EquusContinue reading
Judging by the popularity of my original map of Brokenbank, one of the towns of Clovis Concord in Wildemount, I decided to remake the map with more detail and NPC locations! Feel free to use it in your games!
“Welcome, citizen. Here, take this spear and shield. I’ve cleaned off the worst of the rust, and you’ll need it, come morning. They’ll try for the western gate, and throw everything they’ve got at us. But since we have time tonight, let me impart some crucial knowledge you’ll be needing. This custom designed rules set allows the scrupulous dungeon master to design a series of events that lead to, and model, a siege. Whether defending a massive capital city, a border prince’s fort, or the PC’s own outpost, these rules provide flexibility and open world building for the PCs to save (or destroy).” My latest module – To the Ramparts – is now available for purchase from the DMs Guild.Continue reading
Greetings, traveler! Pull up a seat by the fire. This module & adventure setting provides in-depth content supporting the beginning adventuring party that has completed the Lost Mines of Phandelver introductory missions. This dual adventure setting includes an exploratory mission module of the ruined Lomewood Castle, paired with the recolonization and expansion of Neverwinter’s grasp in the Fort Lomewood Setting.
You’ll find several maps for the interior & exterior of Lomewood Castle, in addition to the exterior and interior of Fort Lomewood. I’ve designed several NPCs, plot/adventure hooks, and even a few basic printable materials. In the case of the Clearing Castle Lomewood module, there are room by room accounts of possible enemies, twists, and treasures.
Want to make the missions harder? Awesome! This includes hints and small changes that can challenge higher groups as well. Have a group over level 10? Change the enemies out entirely while keeping the setting. Flexibility at it’s finest.
Perfect for any new party that has completed the Lost Mines of Phandelver introductory missions, or any of the other beginning missions. Fits into the Forgotten Kingdoms, Eberron, or any other world with a few basic tweaks. Check it out on DM’s Guild today! As always, thanks for the support, as this helps me make more great maps, settings, and modules for you to enjoy!
***In addition, I’ve gone ahead and updated my Dungeons and Dragons custom missions page to reflect the gradual change over to published modules with this content. Check there for my other free and paid resources!***
Hi everyone! I’m excited to announcement my latest creation – a 5e D&D Module called The Lost Temple of the Thunder Bringers.
Welcome to the Temple of the Thunder Bringers! This module, designed for characters level 3-8, is a simple series of events that can fit well into any campaign. Whether it represents a mysterious island temple of the Exandria universe or one of the multitude of lost locales in the Forgotten Realms, the Lost Temple of the Thunder Bringers combines easy plot hooks, NPC interactions, and a dungeon crawl. This module includes a twelve room temple dungeon crawl with maps, descriptions, enemies, and treasure for each room, along with four bonus ‘outside’ encounters, a village map, four unique NPCs as well as four new magic items perfect for a low to mid level party.
You can purchase this module for $3.99 on the DMs Guild Website now!
I’ve decided that it will be easier to move all of my pre-made modules to DMs Guild rather than attempt to set up my own shopping site here through WordPress. I will gradually be moving both the Expanded World of Phandalin modules such as Fort and Castle Loamwood and my Redwatch Island background setting over there in the coming weeks. I will keep the same permanent page with my material and links, but some of that content will be going away as a.) I’d like to make some money from the work I do, and b.) I have to pay for a lot of these tools and would like to see them pay for themselves.
Don’t worry! I’ll continue to post some new maps and content here.
Hello everyone! I wanted to talk briefly about how I’ve been running an NPC as a member of our party for our current 5th edition Dungeons and Dragons campaign. I know that the how and when parts have been extensively covered elsewhere, but I figured I’d give my own spin on it.
This is a combination post for both my Year of Accountability Project and my Camp NaNoWriMo Progress! I’ve been working on the novella pretty heavily over the last few days, and reached the first major milestone! 10,000 words! I’m excited to share a brief except from the short story in the novella below, but first I wanted to also share the goal for next week.
Goal for this week: Reach 10,000 words in the ‘Colonia’ book – Goal Achieved!
Goal for next week: Reach 20,000 words!
Remember that my novels are on sale for 25% off for Smashword’s Summer Sale, going on now! Stay at home and read my books! Subscribe to the blog for more news and updates!
Read on to discover more!