Welcome back! Today we have a focus on one of the mercenary groups in the upcoming D&D 5th ed adventure – Tales from Temerrit: The Fall of Palrom the Usurper. While conflict and war is a cornerstone of many of the D&D worlds, I felt like not a lot had been done to flesh out the world of professional mercenaries. In a way every adventuring party is a small group of professional mercenaries, but I wanted to focus on larger groups. Given that the Usurper relies on mercenaries for the bulk of his forces, I was excited to record some ideas and provide background for several of these groups. Gwrawn’s Raiders are an example of a fast and hard hitting force of cavalry mercenaries that follow in the tradition of several historical examples of strong cavalry armies. Each mercenary company comes with a roster of enemies taken from D&D source books, suggested tactics, bonus special rules, and details about their leader, who is, in essence, a ‘boss’ in the world. As always, C&C would be appreciated!
As promised, I’ve actually been working on my latest writing project from the Tales from Temerrit: The Fall of Palrom the Usurper. In summary, this is a story about a devious tyrant seeking to claim the entirety of the beautiful and diverse province of Temerrit. At this point, I’ve got 10,000 words written in this story! While not a novel or even a novella per say, this adventure does require a lot of technical thought, planning, and creativity! I’ll be sharing some more information about what I’m writing in the future, but for now, enjoy this quote!
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I design a Twilight Cleric for a One-Shot! Woot woot!
A Shadow-touched Air Genasi Twilight Cleric Build!
I have my ‘post-wedding-bachelor-party’ this weekend, and a friend is running a one-shot for me and the gang. I’m excited to introduce a character I’ve been wanting to play for quite some time, my shadow-touched Twilight Cleric! Just for fun, I’ve decided to post my backstory character creation. I’ll post the character sheet I’ve written out for them below as well.
Along the Triboar is now available for purchase for Fantasy Grounds!
I’m excited to share that Along the Triboar, my 5th edition expansion to the Lost Mines of Phandelver beginner campaign, is now available for sale on DMs Guild for Fantasy Grounds. This continues my partnership with Grim Press and provides additional opportunities for explorers to build connections to Neverwinter. It also forms a great bridge between events in Phandalin and either east towards Triboar or west towards the rest of the Sword Coast!
Check out a mention of my newest product – A Field Guide to Temerrit – on Splinterverse’s D&D New Releases Video!
Check it out! A Field Guide to Temerrit was featured by Splinterverse as part of a look at several new, 3rd party products via DMs Guild! You can hear his commentary, including compliments on the maps, around the 1 hour, 27 minute mark.
Check out the cover and some plot hooks from A Field Guide to Temerrit, my latest D&D 5e adventure setting!
Welcome back! Today we’ll be looking at a few examples of plot hooks within my next Dungeons and Dragons 5e adventure setting – A Field Guide to Temerrit. With forty plot hooks in the adventure setting, we have a ton to pick from.
When last we left off in Tallavanor’s Tales, our gallant investigator, saddled with a group of not-quite-so-gallant allies, was chasing down a lead about the influence of a certain Count Magnus on the docks of Mulhussen. While our leads were beginning to spiral in multiple directions, a few things sifted to the surface of our clues like weevils in a bag of flour…
If you missed the background behind this D&D module, here’s some insight!
So, you’re here to inquire about the strange circumstances up at Wyvern Tor? Better you than me going up there, I tell you! Some people say that it’s the lost soul of a mournful farmer, intent on murdering those who killed her husband. Others say it’s a long lost priestess of some crazed god, looking to resurrect him. But between you and me, I think it’s one of those damned necromancers, out meddling with the dead and bringing back things that should stay six feet under. Fortunate you came along to deal with it, eh?
This module revisits Wyvern Tor, combining the original mission from the Lost Mines of Phandelver with several other small side mission to turn it into a fully fledged story. Contained within are a summary of three new sets of hooks from different characters, two new magic items, a brief summary of the temple and the god it was built to worship, along with a room by room account of the temple insides. Five maps, two for the DM, two for the PCs and one PC prop, are included, with one version of each being setting neutral, for use in all your adventures!