Wyvern Tor Revisited, my latest D&D 5th Edition Module, is now live at DMs Guild! You can access it here and purchase it for the low price of just $2. That’s it!
The earlier preview post shared a lot of what was inside this module, so check it out here if interested in seeing what’s inside. If you downloaded the free version from my website earlier, this module is similar, but very much upgraded with new maps, magical item rules, a cleaner, more organized design, and cover.
Welcome back! I’ve been hard at work fixing up the next product – To the Ramparts! – This will be an upgraded version of my previously free release of the Invasion of the Phandelver Valley scenarios and rules. Here’s a sneak peak at the cover – I hope you like it! Tell me what you think! Below is a summary of what I’m planning to include.
Hi everyone! I’m excited to announcement my latest creation – a 5e D&D Module called The Lost Temple of the Thunder Bringers.
Welcome to the Temple of the Thunder Bringers! This module, designed for characters level 3-8, is a simple series of events that can fit well into any campaign. Whether it represents a mysterious island temple of the Exandria universe or one of the multitude of lost locales in the Forgotten Realms, the Lost Temple of the Thunder Bringers combines easy plot hooks, NPC interactions, and a dungeon crawl. This module includes a twelve room temple dungeon crawl with maps, descriptions, enemies, and treasure for each room, along with four bonus ‘outside’ encounters, a village map, four unique NPCs as well as four new magic items perfect for a low to mid level party.
I’ve decided that it will be easier to move all of my pre-made modules to DMs Guild rather than attempt to set up my own shopping site here through WordPress. I will gradually be moving both the Expanded World of Phandalin modules such as Fort and Castle Loamwood and my Redwatch Island background setting over there in the coming weeks. I will keep the same permanent page with my material and links, but some of that content will be going away as a.) I’d like to make some money from the work I do, and b.) I have to pay for a lot of these tools and would like to see them pay for themselves.
Don’t worry! I’ll continue to post some new maps and content here.
I’ve uploaded a new map – I’Mirkski’s Tomb! Perfect for a hidden den of criminality that happens to connect to a profitable mine, or a safehouse for a group of rebels, or even an uncovered ancient ruin, I’Mirski’s Tomb has a trap, a hidden wall, a teleportation grid (optional!), and even a monster pen. (Used in my Brokenbank campaign to house a Bone Minotaur and released by the myriad on our hapless adventurers!) Enjoy!
Author’s Note: While I had been working on this for my large hybrid in person/virtual party, the group essentially broke up several months later due to commitments and, well, life. But this is a great resource so I wanted to make sure I finished it. At the time, the party had reached a monastery and was in need of some research on a particular topic. So I decided to make them a book!
Update: I’ve updated my map of the town of Brokenbank here!
Hello again! Welcome back. I’ve been absent quite awhile from the blog, but I’m hoping to change that in the new year. In the last few months I’ve started (and pretty much ended) my first campaign, and now have started a second one. You’ll see Tallavanor’s Tales picking back up again as I finally get to play as a character again, and you’ll see some of the maps and other resources here for my current party.
As my D&D Campaign for Redwatch Island continues, I’ve added some additional map resources that help build the world. Here’s a map of Seaton, the capital city of Redwatch, and the scary Dreadwood Forest. Enjoy!
These maps will be added to the resources in the Campaign Missions. As usual, feel free to use them with the rest of the materials, but with recognition. Thanks!